What time is it? …
Well, disappointment time.
I’ve
been looking forward to the Adventure Time release for quite some time now. I
figured that developer Wayforward’s love of old-school gaming would mean that
the Collector’s Edition would end up including some really cool bonuses that
reminded us a simpler time in gaming. In a way, they have, but that actually
ends up being one of my main gripes with this set. Let’s see what we get for
the fairly inexpensive 10 dollar upgrade.
What’s Included:
1) Adventure Time, “Hey Ice King! Why’d you steal our
garbage?!!” 3DS game
2) Steelbook Case
3) Finn’s Sword Stylus
4) Land of Ooo fold-out Map
5) Book of Beasts Guide
This set is packaged very simply.
The steelbook has been covered by a cardboard sleeve that covers all of the
more fragile parts of the steel book. The sleeve has all of the necessary
information printed on it. This necessary information is vital to the package
because, as we will later see, the steelbook has nothing in the form of logos
or product description written on it. All of this is then covered with
shrinkwrap. It’s a simple but effective package.
Steelbook Case:
Usually,
a steelbook serves as a replacement for the standard game case. Here, that is
not the case. Here, the steelbook serves as a box to hold all of the Collector’s
Edition’s stuff. The inside of the steelbook has foam inserts on the right side
in order to accommodate the safe transport of the much smaller 3DS game case.
The left side is just a large tray where all the other inclusions are just sort
of haphazardly tossed in. It’s not perfect, but it works. The stuff that is
haphazardly just tossed in does not seem like it will be damaged in transit
because none of it is really strong enough to damage the other items.
Steelbooks
as containers for editions are not entirely unheard of. There was a terrible
one for DOA5 that was just recently released. The steelbook here is miles
better than the previously mentioned abomination. The steelbook here is smaller
in height than your standard DVD case. It matches the more appropriate for our
times blu-ray case height. It is also substantially wider than your standard
bluray case in order to accommodate the items inside. Should you want to shelve
this edition, it will look a little silly next to your 360 games or your 3DS games,
but will fit perfectly next to your PS3 games.
The
art on the steelbook is THE reason to want this collector’s edition. The case
is made to look exactly like the fabled Enchiridion from the Adventure Time
animated series. The steelbook is painted with non-glossy paint so as not to
create a glossy Enchiridion. The plastic inlay is made out of white plastic to
simulate pages in between the steel parts of the book. There are almost no
markings on it that would not be on the actual Enchiridion. The only tiny
marking is for copyright purposes. Other than that, this is a perfect, albeit
smaller, reproduction of the Enchiridion. Even the spine of the book looks like
an actual toon spine.
Unfortunately,
all is not perfect. The spine sticker on my copy is slightly misplaced and
hangs off one side a bit more than I would like. More worrisome, though, is the
paint. The wonderful matte paint that was used on the steelbook may have been
the right choice for aesthetics, but its longevity may become an issue. Even
though my copy was shipped in a secure way and there was no damage to the
unopened package, the corners of my Enchiridion were already showing wear. I
can only imagine that this was due to the cardboard sleeve rubbing against the
corners of the steelbook. This sort of pressure on the corners probably would
not have caused any wear on a glossier paint because there would have been the
protective gloss and gloss would have reduced the friction. That said, I think
the matte paint was probably still the better option. On the whole, the
steelbook is a great item for fans of the show.
Finn’s Sword Stylus:
If
either of the two legend of Zelda games had come with a Master Sword Stylus, I
would have been quite happy to play either game in its entirety using said
stylus. I can almost say the same of Finn’s sword. After playing through the
first dungeon of the game, I can safely say that I never once had a need for
the Finn’s Sword Stylus. Adventure Time does not have any heavy stylus use and
trying to use the one included would likely end up being more cumbersome than
fun due to the game’s design. There’s a good chance that this bonus was
included because it’s the kind of thing you make for 3DS users and not because
it is appropriate for the game. It’s not.
Should
you wish to use it for other games, the stylus seems to be completely useable
as a stylus. It is made of a nice sturdy plastic and even has tiny little paint
applications on the hilt. The plastic for the stylus part of the sword is made
of a different plastic than the rest of the sword and is presumably better for
the touch screen. I slid it across the screen and it felt the way I would
expect it to. As is often the case with off-brand styluses, the fear of
scratching the screen does go up. The stylus did not scratch my Hori screen
protector in any way, but I cannot say with certainty how it will do with any
other screen protector or the standard 3DS screen.
The
fold-out Map of Ooo is tiny and ugly. The first thing you see when you take out
the map is that there is an Adventure Time compass rose on the front of the
fold-out. The compass rose, upon close inspection, has been placed on the front
without any consideration for size and resolution. If you look closely, you can
see aliasing (or Jpeg Compression) from the scaling used to make this image fit
on the page. It looks tacky and it reeks of laziness.
The
map itself is too small to put up on any of your walls. It is not even a useful
form of navigation because the map is included within the actual game on the
3DS’s second screen. Using this map would only be cumbersome. As it stands, the
map is the kind of pack-in that one would usually find bundled with the regular
edition of a game instead of a Collector’s Edition.
The
book of beasts is tiny and less ugly. The book of beasts is a very sparse
beastiary of the enemies you will encounter in the game. I cannot say if every
enemy is listed, but I imagine that it is comprehensive. The images used are
directly from the game and thus look pixilated. It would have been nicer if
they had used concept art for the enemies, but the pixel art is nice enough
that it’s easy to see why they chose to use it.
The
information given about the beasts is very limited. The section they are listed
in tells you what locations you will encounter them in. The number of hit
points they have is listed under their name and small humerous-ish descriptions
are given under the hit points. That’s it.
The
book is dimensionally smaller than the manual included with the regular game
and the book has only 14 pages of content. It is nothing special. It is the
kind of thing that feels like it should have been part of the manual instead of
a bonus for collectors that pay a higher price point.
This
is a cheap collector’s edition. It only costs 10 dollars extra. On top of that,
because Adventure Time is itself a budget-priced title, the 10 extra dollars
only make this set 40 dollars. That’s the same price as most non-shovelware
regular 3DS games. If this game had been released as only the collector’s
edition, publisher D3 would have been the greatest publisher ever because
people would have assumed that all of the included bonuses were essentially
free. Unfortunately, though, they didn’t do that and now we know that those
things cost us 10 dollars.
When
it comes to the map and book of beasts, those two items are a real slap in the
face to those gamers who know what things used to be like. The regular
edition’s manual has only two pages worth of content. There are various pages
with warnings and licensing agreements and reprints for foreign languages, but
the actual manual part of the manual is only two pages long. In simpler times,
the map and the beast guide would have been part of the regular edition. The
Beast Guide would have been inside the manual and the map would have been
packaged in with them. In fact, the size of both of the aforementioned items
shows us that maybe that was the original intent. Both of them and the manual
and the Nintendo club insert fit perfectly inside the standard 3DS box.
For those needing more convincing
of my theory, take the following into account: Adventure Time was a dual
release for the DS and 3DS. The book of beasts, if you remember, was smaller
than the manual for the 3DS game. It was smaller because the dimensions are
EXACTLY the same as that of a DS manual. That’s because DS cases, if you
remember, have a smaller cavity for their manuals than 3DS games. Why make the
Beast Guide the perfect size to fit in a standard DS case if not to put it
inside said case? I think that what happened was that the publisher decided to
cut corners on the regular edition to make an extra buck, but then put the
corners back in for people willing to pay a mark up. It’s an embarrassing
reminder of how cheap publishers have become when 16 pages of content (manual
plus beast guide) and a tiny tiny map are inclusions only for people willing to
pay a higher price point.
I do not consider the above
inclusions to be part of the mark up. I see them more as robbery from the
standard edition. The sword and steelbook are different. They are legitimate
extras. The sword is nice but not necessary for the included game. The
steelbook is amazing and super cool for fans of the show. Do those two extras
justify 10 extra dollars? Probably, yes. Especially when you consider the 40
dollar price point for the Collector’s Edition is still the same price as most
standard 3DS games. It’s unfortunate that the map and Beast Guide make this set
feel like such a condemnation on publisher greed. If not for that, this set
would be easier to recommend. As it stands, it’s not.
Thanks for the the review. You saved me $10.
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